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Why a Bizarre Italian Brainrot Simulator is Taking Over Roblox

souhaib by souhaib
September 3, 2025
in Trending
Reading Time: 3 mins read
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Why a Bizarre Italian Brainrot Simulator is Taking Over Roblox


Among the vast library of experiences on Roblox, a game occasionally emerges that captures massive attention. The latest is Steal a Brainrot, inspired by the “Italian Brainrot” AI-generated image trend that briefly dominated social media. The game’s popularity skyrocketed, hitting over 15 million concurrent players during a recent competition and now maintaining a consistent daily audience of several million.

For those unfamiliar with the meme, the game’s immense success can be perplexing. To understand what drives millions of players to this experience, I logged in to investigate its appeal firsthand.

Gameplay unfolds in a large square arena hosting eight players, each assigned a personal “base.” Initially, a base is just a single floor with eight slots for characters and a control panel for a 60-second security lock. It quickly becomes clear that this lock is crucial; failing to secure your base the moment it opens leaves your assets vulnerable and can effectively force a restart.

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A central runway spanning the map serves as the marketplace, where players can purchase “Brainrot” characters. Each character generates a set amount of money per second while inside a base, with higher-earning characters carrying a steeper price. The system is layered with rarity tiers—from common to the coveted “Brainrot God”—and special variations like diamond and galaxy, creating a complex-sounding economy that is surprisingly intuitive in practice.

New players begin with only enough cash for the most basic character, the “Noobini Pizzanini,” which generates a meager $1 per second. While established players displayed their high-tier collections, my humble acquisition was announced to the entire server. Initially ignored by thieves due to my low-value assets, I realized the most viable path to progression was not to build, but to steal.

Every player is equipped with a “Tung Bat,” a basic baseball bat used to temporarily stun opponents. A well-timed stun provides a brief window to infiltrate an unlocked base, grab a character, and retreat before the owner recovers. If you’re hit during the escape, the stolen character is returned instantly. Seizing an opportunity, I slipped into an unlocked base amidst a chaotic brawl and secured a “Burbaloni Loliloli”—a capybara in a coconut. Its $200/second income dwarfed my starter’s, and suddenly, I was generating significant wealth. Though far from the leaderboard’s billionaires, the progress felt monumental.

This initial heist marked a strategic turning point. Purchasing characters from the runway became secondary to raiding the well-stocked bases of other players. Before long, my own base was full, and my income grew to over a million dollars per minute, setting the stage for the game’s more advanced features.

The game features a “rebirth” system, allowing players who accumulate enough wealth and specific characters to reset their progress. This prestige mechanic strips you of your funds and characters but in return unlocks powerful new weapons, tools, and additional floors for your base, expanding your earning potential. I fell into a rewarding cycle of stealing, earning, and rebirthing, until I found myself with the right character but insufficient funds for the next reset.

My progression stall coincided with a scheduled game update, the nature of which was a complete mystery. A server-wide message appeared, warning players with photosensitivity or epilepsy to log off due to an impending “concert.” Moments later, the world went dark. The silence was broken by blasting music and intense strobe lights, as on-screen messages announced the arrival of rare characters and upcoming features. While other players descended into a free-for-all, my base’s proximity to the new character spawn point created a unique opportunity. Amid the sensory chaos, I focused on acquiring the new arrivals before others could react.

While others were distracted by the rave-like atmosphere and constant PvP, I managed to secure several of the rarest characters released during the event. After 40 minutes of the overwhelming audiovisual assault, I logged off with a headache but a profound understanding of the game’s appeal. The thrill of starting with nothing and culminating in a high-stakes heist for rare prizes is a powerful gameplay loop.

Now, however, my account is filled with “Brainrot Gods” and event-exclusive characters, making me a prime target for every player on the server. The prospect of defending such valuable assets is daunting, and while I may not return to the high-stress environment of Steal a Brainrot soon, I know a fortune awaits if I ever emerge from retirement.



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