Fireteam is set in 2202, 23 years after the original Alien movie trilogy. At this point in the timeline, Xenomorph outbreaks are rare but the aliens are widely known about. The Colonial Protection Act of 2187 commissioned warships to patrol the universe and protect colonists from Xenomorph outbreaks. You play a new soldier aboard the USS Endeavor and you end up orbiting Katanga after a distress call.
Aliens: Fireteam Screenshots
There are over 20 total enemy types, including 11 unique types of Xenomorphs ranging from Facehuggers to Praetorians, and Synthetics will also be on your list of foes. Each campaign has new enemies to fight, one of them being a Xenomorph hive.
Players, meanwhile, can choose one of five unique classes: Gunner, Demolisher, Technician, Doc, and Recon. You’ll be able to customize your colonial marine with unlockable cosmetics. Challenge Cards are optional mutators that alter gameplay in order to encourage replayability; one card might require headshots in order to do any damage. Meanwhile, higher difficulty levels introduce things like friendly fire, deadlier acid spray from Xenomorphs, and scarcer resources.
We’ll be covering Aliens: Fireteam all month long as part of our IGN First editorial program. Check back on Thursday at 9am PT for the world-exclusive gameplay reveal of Fireteam, when we’ll have a 20-minute full-mission playthrough to kick off our month of coverage.