When New World launches in August 2021, all store items will be “exclusively cosmetic in nature.” The current storefront in Alpha is simply a test, and none of the selections or their indicated costs are final. Alpha testers are encouraged to provide feedback on the items in the store to help determine whether or not they are added to the live game.
In the future, the team is planning on testing “quality of life items for mechanics like rested XP and fast travel, both obtainable in-game and purchasable in the store.” The release of these items will be determined by “how players progress in the months after launch.”The goal with all these items is “that they not offer an advantage that imbalances the game.”
Lawrence also revealed that the team is contemplating, but has not finalized, a “battle pass” style program that would “combine store items on a periodic basis.” This feature would be tested ahead of time to “ensure it provides strong value without disrupting gameplay for those not participating.”
Even further beyond that would be the “possibility of optional expansions, which would have a separate cost.”
We recently got hands-on with the Amrine Excavation, one of New World’s six dungeon expeditions, and in 2020 we got to check out its massive 50v50 PvP war battles.
For more on Amazon Game Studios and New World, check out the report that details struggles, “bro culture,” mismanagement, and cancelled projects at the studio.
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.