Digital Foundry, which has extensively tested the patch, reports that “PS5 is capable not just of doubling PS4 Pro performance but in many cases exceeding it,” after the patch. Even in areas that PS4 Pro could struggle with at 30FPS, such as scenes featuring a lot of water, the PS5 version reportedly runs at a locked 60 frames. In 8 hours of footage captured, Digital Foundry found that one scene dropped below 60 FPS for unknown reasons, and even then it was to 57 FPS – well beyond the capability of last-gen consoles.
It’s worth making clear that this isn’t a full new-gen remaster in the same manner as The Last of Us Remastered. However, Naughty Dog director of communications Arne Meyer adds, “The team has been digging into the PS5 hardware and the possibilities it unlocks since launch last year and we’re excited about what the future holds. This patch is just the first step of working on the PS5. We’ll let you know when we’ve got more news to share!”
While co-creator Neil Druckmann has previously said there are no plans for TLOU2 DLC, the game has received a small content update before, adding permadeath mode and Grounded difficulty.
If recent reports are correct, we could actually be seeing a PS5 version of the original Last of Us at some point. We’re also expecting to see a standalone Last of Us 2 multiplayer game in the future. One project is less certain, however – The Last of Us Part 3 has a written outline, but Naughty Dog hasn’t begun any kind of work on it.
Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.