The Binding of Isaac: Rebirth was a 2014 remake of 2011’s The Binding of Isaac, which brought a huge amount of new content to the game, and saw it ported to current-gen systems. This comparison speaks to how much of a sizable update Repentance will bring to the game.
And of course for those wondering we still don’t have a release date yet but we think end of year is still doable 😉 https://t.co/uc3TpvWpv1
— Edmund McMillen (@edmundmcmillen) September 29, 2020
McMillen added that the game is “currently over 90% done” and tweeted that a release date for Repentance hasn’t been pinned down, but that the team think that “end of year is still doable,” which suggests Repentance may arrive before the end of 2020 if everything goes well.
More updates about Repentance will arrive in late October, with news about how Repentance will work with the console versions of the game coming soon. You can check out the Steam store page for Repentance here, which adds that there will be “130+ new items, 25+ new bosses, 2 new playable characters” and a “full alternate path with brand new chapters and a new final boss and ending.”
Here’s our review of 2017’s The Binding of Isaac Afterbirth+, which we scored a 9, noting that it “adds more to what we loved about the original.”
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.